Home Portfolio Realistic Neutral Arms – Cinematic Edition

Realistic Neutral Arms | Cinematic Edition

Fully rigged balanced arms for cinematic production in Blender Cycles. Athletic anatomy with soft anatomical detail, subtle veins, and neutral skin tone. Multiresolution sculpt, 8K displacement, particle arm hair, and full IK/FK rig.

OMNIA Cinematic Edition
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Realistic Neutral Arms – Cinematic Edition cover

Specifications

Topology

  • Quad-only, no n-gons
  • ~8,586 verts / ~17,120 tris (base mesh)
  • ~548,034 verts / ~1,095,680 tris (multires)
  • Multiresolution modifier with 3 sculpt levels
  • Well-organized UVs for precise texture management

Textures & Materials

  • 8K displacement and normal maps
  • 4K PBR: Albedo, Roughness, Specular, etc.
  • Principled BSDF materials, grouped and labeled
  • Material zones: arms and nails
  • Cycles-ready, optimized for realistic lighting

Rig & Controls

  • AXIS Rig (Rigify-based): IK/FK arms and partial torso
  • Bone-driven shape key corrections
  • Organized bone layers and constraints
  • Compatible with AXIS Core Addon

Hair

  • Full particle hair system for realistic arm hair
  • Editable hair materials optimized for Cycles

Files Included

  • .blend file (self-contained, all textures embedded)
  • Backup_Files.zip — original textures + AXIS_Panel.py
  • Requires Blender 4.0+ and Rigify enabled

Realistic Neutral Arms · OMNIA Series · Cinematic Edition

Available on Superhive and other platforms.

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