Portfolio Natalia – Real-Time Edition

Natalia – Realistic 3D Character | Real-Time Edition

Fully rigged 3D female character optimized for real-time performance in Blender Eevee. Lightweight geometry, 4K UDIM textures, haircards, and complete IK/FK rig. Built for animation, interactive projects, and real-time previsualization.

OMNIA Real-Time Edition
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Natalia – Real-Time Edition cover

Specifications

Topology

  • Quad-only mesh, no n-gons
  • ~273,053 verts / ~418,352 tris (base mesh)
  • Refined geometry for efficient real-time deformation
  • UDIM-based UV layout for multi-tile texturing

Textures & Materials

  • 4K UDIM textures for body diffuse and normal maps
  • Auxiliary textures between 1K–2K for detail and efficiency
  • Principled BSDF materials optimized for Eevee
  • Material zones: skin, eyes, mouth, lashes, hair, clothes, tear

Rig & Controls

  • AXIS Rig (Rigify-based): IK/FK arms and partial torso
  • Bone-driven shape key corrections for smooth deformation
  • Organized bone layers and constraints
  • Compatible with AXIS Core Addon

Hair

  • Optimized haircards for real-time rendering
  • Textures fine-tuned for Eevee

Files Included

  • .blend file (self-contained, all textures embedded)
  • Backup_Files.zip — original textures + AXIS_Panel.py
  • Requires Blender 4.0+ and Rigify enabled

Natalia · OMNIA Series · Real-Time Edition

Available on Superhive and other platforms.

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