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Natalia – Real-Time Edition
Natalia – Realistic 3D Character | Real-Time Edition
Fully rigged 3D female character optimized for real-time performance in Blender Eevee. Lightweight geometry, 4K UDIM textures, haircards, and complete IK/FK rig. Built for animation, interactive projects, and real-time previsualization.
OMNIA
Real-Time Edition
Specifications
Topology
Quad-only mesh, no n-gons
~273,053 verts / ~418,352 tris (base mesh)
Refined geometry for efficient real-time deformation
UDIM-based UV layout for multi-tile texturing
Textures & Materials
4K UDIM textures for body diffuse and normal maps
Auxiliary textures between 1K–2K for detail and efficiency
Principled BSDF materials optimized for Eevee
Material zones: skin, eyes, mouth, lashes, hair, clothes, tear
Rig & Controls
AXIS Rig (Rigify-based): IK/FK arms and partial torso
Bone-driven shape key corrections for smooth deformation
Organized bone layers and constraints
Compatible with AXIS Core Addon
Hair
Optimized haircards for real-time rendering
Textures fine-tuned for Eevee
Files Included
.blend file (self-contained, all textures embedded)
Backup_Files.zip: original textures + AXIS_Panel.py
Requires Blender 4.0+ and Rigify enabled